Post your stick animations here! Whether you used Pivot, flash, tisfat or any other stick figure animator, post your animations here or provide a link. Rate other animations and tell what could improve them. BUT DO NOT POST YOUR FIRST ANIMATIONS HERE!!!!!!
lylax- 01-29-2007
Okay since no one has posted anything yet, I'm guessing you guys don't have any stick animating programs. I'll send you a link for an easy to use, good and fun animator called Pivot.
http://www.snapfiles.com/get/stickfigure.html
Brannen- 01-29-2007
My brother had piviot. It's limited to say the least. I couldn't make my guy do a cartwheel. Perhaps I'm a noob perhaps you can do it. Post it.
lylax- 01-30-2007
Doing cartwheels and other acrobatics like flips and running on a guy are easy if you use more frames and make more use of the joints to make it realistic. I saw your brothers animation and he uses barely any frames, and doesn't move the joints often enough. I would post my animation but I'm not sure how to save it in a format that will work....so I'll post it when I find out.
lylax- 01-30-2007
My sig is something I made on flash. If anyone wants me to make them a sig I would be glad. But I only make stick sigs. If you want one pm me and tell me if you want anything specific. I can be anything if it would fit in a 400x100 sig. I can make them to be in relation to any game as long as you explain the game if I don't know it. Sadly I am not good at guns so I will not use any in my sigs.
Brannen- 01-31-2007
Turst me a used plenty of frames and it was real smooth. The problem I had was when the guy was upsidedown, during the cartwheel. I couldn't get the bottom half (now up) to shift so the it was right above the dudes head. I just seemed to move the entire figure. (And that won't do.)
lylax- 01-31-2007
All you have to do is shift his whole body so his legs are up the move the upper body back to the ground position.
Brannen- 01-31-2007
I'll try it but I think that would move the head as well. His hands and head would need to stay in one place and the lower half would move only. (For a proper cartwheel anyway.)